In the first millennium BC, city-states and ethnic groups – sometimes spanning large areas – rose in the Eastern Mediterranean. Through conquest and commerce new states, kingdoms, and populations rose and had their respective “heyday”.
In Gentes, the players guide their population through the ups and downs of history, trying to obtain a permanent place in the annals of history. You train priests, soldiers, merchants, artisans, noblemen, and scholars, in order to establish significant cities and to build magnificent monuments. A clever timing mechanism requires a multitude of different
tactical decisions from the players.
Promo video used for a crowdfunding campaign. Some components may differ.